![dsound.dll gta v dsound.dll gta v](http://1.bp.blogspot.com/-iLmc0l3mkAs/UjaxSx8W3xI/AAAAAAAAB44/ZwrAsJ6ulXs/s1600/1.1.jpg)
Let me know if you want to test anything else.Īnd finally my huge thanks for the solution (went nuts past few days).
![dsound.dll gta v dsound.dll gta v](https://pbs.twimg.com/media/D0fuPi-W0AEWJuV.jpg)
forces it's loading for games that load xinput_.dll after dinput8.dll only loads xinput_.dll from gameĭirectory, ie. I dont think that dinput8.dll from x360ce is On Sun, at 4:31 AM, Robert Krawczyk misunderstand me. The dinput8.dll is not required by GTA V it is required I don't know how many more ways I can say The presence of this new dinput8.dll keeps my controllers from combining. Previously Scripthook used dsound.dll as its main file,
![dsound.dll gta v dsound.dll gta v](https://www.gry-online.pl/galeria/html/pliki/535934859.jpg)
Of ScripthookV (required for mods) requires that its own version ofĭinput8.dll to be in the GTA V folder.It is not a standard dinput8.dll it Whether or not the vanilla GTA V needs theĭinput8.dll or not is meaningless in this conversation.